Star Wars: The Old Republic supply artificially limited at launch

In an attempt to prevent its servers from collapsing under the weight of a million Force-hungry MMO-players, EA will artificially limit the number of copies — both digital and retail — of Star Wars: The Old Republic available at launch. An EA representative reportedly revealed the strategy at a Gamescom demo, but didn’t divulge any details such as how many copies would be available, or how long it would take for more copies to be released once the quota is met.

This is a good idea, I remember Star Trek Online’s launch being really shaky, and even WoW was too, due to all the noobs trying to jump on board all at once…

via Joystiq.

 

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